![]() ![]() ![]() As far as I understand it, h264 is actually a standard for decompression, not compression. While you may think that all h264 encoding is the same, x264 is a big deal. While the h264 encoding that Apple has built into FCPX is accelerated on most Macs, the x264 encoder (notice the “x”) that part of Handbrake typically gives me up to 10 times size savings with minimal visual change. ![]() Lately, while working on web projects, I’ve needed to get my h264 files down to the smallest possible. Note: macOS Mojave 10.14 and above users see note at end of article. Note: Handbrake Helper is currently not working in Big Sur because of keystroke permissions. Payton | | Final Cut Pro X The x264 difference Handbrake and FCPX: Handbrake FCPX Helperīy T. You’ll sometimes need to toggle the spacial conform on the clips from fit to actual size and then back to fit. Part of the reason FCPX doesn’t do the swapping of clips with non-matching frame rates is the frame rate will invariably change the timing of your edit. Step 4 (optional)Ĥ) optionally in your 60 fps timeline you can copy effects and attributes (command-C), break apart the clip(command-shift G) to reveal “fresh” 4K clip that connected clip, paste your effects and attributes (command-option-v). Then return to your 60 fps timeline and repeat for each clip. The extra connected audio has been removed. Make sure you connect it to the start of the clip that is there, ignore the shared areas which show the in and out points show on the open clip. Step 3ģ) IN your 60 fps timeline, you’re going to open each clip (Clip > Open Clip),Ĭonnect the corresponding 4K clip (if your 2K and 4K clips are in the same event, shift-F on the opened clip and it will show in the browser right next to the 4K version. This will save time in locating your 4K clips. Step 2Ģ) Import your 4K 60FPS footage into keyword collection that is best if it is in the same event as the 2K 30fps footage. Then paste back all the clips in your timeline. On duped version select your whole timeline (command-A), cut, then Command-J and modify your FPS to 60fps. I have a related video to this here, so that would be helpful to watch for the technique but that one uses compound clips rather that single clips.ġ), you need to change the frame rate of a project timeline, which you can only do on an empty timeline. Therefore you can do a manual clip swap in FCPX that will actually go pretty quick. It might be possible to export FCPX to resolve but I’m no Resolve expert. I wish I had a better solution, but changing frame rate is not something that works for relinking all your clips in FCPX. Specifically he had a question about relinking his 30p 2K clips with 60p 4K versions. Simple, predictable pricing.Īn EditReady license is perpetual, works on Mac, and includes a year of updates and support.I fellow asked me a question about a video tutorial I created on relinking media tips. Use the overlay tool to burn-in timecode, reel names, shoot dates, media names, and other metadata. Layout custom formatted text, including metadata values from the source media. Import images with alpha channels to apply complex bugs or watermarks. Use the overlay editor to position graphical elements for compositing on top of your video. Play back, trim, add LUTsĪnd there's more: screen your camera's original media files before you transcode them, apply a LUT to preview your Log media with or without a specific predetermined look, check your previewed clip in ScopeBox via our integrated ScopeLink connection, and set In and Out points to avoid transcoding unwanted parts of your clips. EditReady's unique color pipeline make this a breeze, translating everything to what you need it to be, without compromises. When a shoot mixes camera formats, you'll end up with a variety of color spaces, Log types, HDR formats, and LUTs. The end result? A high quality proxy that's easy to edit with, with all the flexibility a non-RAW format carries. EditReady uses each vendor's specific RAW decoder, using the vendor preferred Log format to reflect the original shooting intent. Use metadata to automatically rename files, or burn data into overlays. Review and edit metadataĮditReady lets you view and edit all of the metadata associated with your file, including location data, camera settings, and diagnostic information. Every codec gets transcoded as its makers intended it to. No unofficial frameworks, and zero hacks. Using each manufacturers' original SDK wherever possible to ensure the best quality transcodes. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |